PSA: If you use GOG for PC games, you should read this warning

What you need to know

  • GOG, CD Projekt’s DRM-free PC game distribution service, is implementing a new cloud storage policy after August 31, 2024.
  • The new policy will add a cloud storage limit of 200MB per game, with CD Projekt planning to delete cloud saves (in order from oldest to newest) that exceed this limit until files left to enter inside it.
  • Players can manage their cloud saves on the GOG website after logging into their account; in addition, within the GOG Galaxy software, users can also back up their saves to the cloud and store them locally on their computer.
  • By backing up their cloud saves to local storage, players can keep over 200MB of saves after the new policy takes effect.

CD Projekt’s digital game distribution platform GOG is one of the best PC game services available and is generally considered to be an excellent DRM-free alternative to other popular platforms such as Steam and the Epic Games Store. However, if you do use it, you should be aware of a policy change regarding its online cloud saves – these give you a fallback if your local saves get corrupted or you’re planning to play on a computer other than your primary device – this is scheduled to come into effect later this year.

While GOG currently allows you to keep over 200MB of cloud saves per game stored on its service, this will no longer be the case after August 31, 2024. In a recent blog post, CD Projekt announced its intention to automatically delete any cloud saves that exceed GOG’s default 200MB allocation limit after this date, with the company explaining that this hard limit is being enforced to reduce storage costs while still giving players plenty of savings. save for game.

“As the size and number of games increase, so does the demand for Cloud Storage. These limits ensure that all players have access to sufficient and manageable space for their game progress and that we keep under control related costs,” the publisher said in a statement. post. “By optimizing our storage delivery, we aim to continue to provide a reliable and user-friendly platform for everyone.”

My Fallout 3 cloud saves currently exceed 200MB, so I think it’s time to get rid of some old ones. (Image credit: Bethesda Softworks LLC)

Specifically, CD Projekt says that the first files it deletes from a game save that exceeds 200MB will be “junk files,” or files that managed to save in these folders despite not being related to the actual game save. If the game’s cloud storage is still over 200MB after this, the game’s save will then be deleted in order from oldest to newest until the remaining files are within the storage limit.

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